Commit Graph

10685 Commits

Author SHA1 Message Date
e2785fbded Merge pull request #12797 from viprip/12668_fix_texture_region_dock_zoom_icon_is_misaligned
Fix misaligned zoom icon in Texture Region Editor plugin
2017-11-10 10:07:49 +01:00
9a4a59ce13 Merge pull request #12796 from djrm/pr_some_virtual_classes
Expose some editor singletons as virtual
2017-11-10 10:07:02 +01:00
98d9423fa3 Merge pull request #12402 from MillionOstrich/filesystem-drag-move
Filesystem drag & drop moving fixes
2017-11-10 09:58:07 +01:00
346b4b5a1c Merge pull request #12390 from MillionOstrich/filesystem-folder-drag
Improved file/folder drag preview for filesystem dock
2017-11-10 09:57:23 +01:00
94a915135d Merge pull request #12786 from n-pigeon/spatial_transform_gizmo
Cleanups in Spatial Transform Gizmo
2017-11-10 09:53:43 +01:00
186f0dffdf Merge pull request #12799 from letheed/deprecated
Remove deprecated methods
2017-11-10 09:15:04 +01:00
ab2647a0d0 Remove deprecated rotation methods 2017-11-10 09:09:30 +01:00
f1c2a18e57 Cleanups in Spatial Transform Gizmo
Fixed translation i local space - changed a bit how it was implemented.
Fixed bug with rotations when object is scaled.
Added safety check preventing scaling to 0 in local space.
All Gizmoz display numerical output message on the bottom of the viewport.
Unified code a bit, so it will be easier to maintain.
2017-11-10 08:22:11 +01:00
2e89dd19b1 Merge pull request #12794 from djrm/pr_visual_improvements
Fixed project manager and dialog fonts.
2017-11-10 08:01:32 +01:00
eef1e3bb98 Merge pull request #12470 from djrm/pr_fix_editor_settings
Fixed editor settings disappearing.
2017-11-10 07:45:24 +01:00
1fc787e6ac Fix misaligned zoom icon in Texture Region Editor plugin
The zoom icon was aligned on top compared to the others zoom buttons
from the HBox container.

Closes #12668.
2017-11-10 07:31:36 +01:00
31147ea3ed Expose some editor singletons as virtual 2017-11-09 22:25:10 -06:00
c57fc8ee7d Fixed editor settings disappearing.
Some items that are no longer defined may disappear, but thats expected i guess.
2017-11-09 22:10:48 -06:00
12251a3a15 Fix theme with custom font. 2017-11-09 20:45:18 -06:00
192a4d7de5 Reworked how servers preallocate RIDs, should fix #10970 2017-11-09 23:35:34 -03:00
01512efbe6 Removed show type icons option 2017-11-09 19:45:21 -06:00
e524cc7135 Fixed project manager and dialog fonts. 2017-11-09 19:38:48 -06:00
0de6cba7e7 Merge pull request #12779 from karroffel/gdnative-api-struct-refactor
[GDNative] refactored API struct into core and extensions
2017-11-09 23:40:54 +01:00
ed57f0a0d4 Remove get_default_video_mode definition on OSX/iOS
It had been missed in d09160a8b6 and broke compilation
for those platforms.

Took the opportunity to run clang-format on the code base to fix some corner cases
that went through our static tests/were overlooked recently.
2017-11-09 23:36:08 +01:00
9e6f9742f4 adjust min stop to horizontal velocity 2017-11-09 17:58:32 -03:00
0416ca2fd2 Add slope min stop velocity on 3D physics body, closes #10981 2017-11-09 17:32:50 -03:00
50a9bd4e23 Merge pull request #12713 from AndreaCatania/master
Rewritten kinematic system
2017-11-09 16:08:58 -03:00
881defa209 Merge pull request #12784 from hpvb/fix-12401
Make sure we don't leak when an opcode is followed by itself
2017-11-09 19:23:28 +01:00
c179db29d9 Merge pull request #12787 from vnen/uwp-vs2017
UWP: Update to build with Windows SDK 10.16229.0
2017-11-09 19:21:37 +01:00
a3387a9e22 UWP: Update to build with Windows SDK 10.16229.0
- Update the OpenSSL shim to work with the new SDK
- Change the ARM platform detection to work with VS2017
2017-11-09 16:06:44 -02:00
a607e6125e Fix crash when converting empty scene to TileSet
Closes #12708.
Cherry-picked from #12732.
2017-11-09 18:39:29 +01:00
983404e0ce [GDNative] refactored API struct into core and extensions 2017-11-09 18:39:28 +01:00
38ae49e574 Make sure we don't leak when an opcode is followed by itself
When compiling with GCC it is now possible for an opcode followed by
itself to never leave the scope it is currently in. This leads to a
situation where the dtor of a scope local variable isn't called which in
turn can lead to a memory leak.

By moving the goto outside of the scope of each opcode we guarantee that
all dtors have been called before the next opcode gets dispatched.

this fixes #12401
2017-11-09 17:57:43 +01:00
5cb1d064bc fixes to initialization order 2017-11-09 13:56:13 -03:00
2507818f05 Merge pull request #12782 from rraallvv/unified_headers_fix
add missing distutils.version.LooseVersion import
2017-11-09 17:17:35 +01:00
d09160a8b6 Make video mode initialization more intuitive, fixes #12022 2017-11-09 13:02:26 -03:00
7957bbf558 add missing distutils.version.LooseVersion import 2017-11-09 11:58:29 -04:00
e4effb4d53 Merge pull request #12746 from rraallvv/unified_headers_fix
unified headers fix (master)
2017-11-09 16:39:10 +01:00
d7add01f2c Merge pull request #12778 from Chaosus/enableassetstore
Enable asset store for Godot 3.0
2017-11-09 16:37:46 +01:00
423f299530 Enable asset store for godot 3.0 2017-11-09 18:32:40 +03:00
c7cd89c29f Merge pull request #12780 from karroffel/dictionary-crash
fix dictionary constant access crash
2017-11-09 16:30:07 +01:00
e25b6bf8da fix dictionary constant access crash 2017-11-09 16:27:27 +01:00
7664a0feac unified headers fix 2017-11-09 09:46:43 -04:00
05fc741bdb Merge pull request #12757 from MateusMP/bugfix/11695
Fixing bad index used in Space2DSW (Fixes #11695)
2017-11-09 11:33:14 +01:00
5f805de6cb Merge pull request #12751 from bojidar-bg/11851-invalid-returns-count
Fix "Invalid outputs" error when calling a void method from visual script
2017-11-09 09:55:50 +01:00
355c8fd968 Merge pull request #12752 from bojidar-bg/10972-recusion-completion
Fix crash when guessing type of variable declared to itself
2017-11-09 09:55:02 +01:00
7e0e415d46 Merge pull request #12755 from Zylann/fix_tilemap_undo
Fix tilemap undo/redo
2017-11-09 09:48:14 +01:00
b87a7df186 Merge pull request #12733 from NathanWarden/document_object
[DOCS] Object
2017-11-08 19:37:12 -08:00
09a1d01b74 [DOCS] Object 2017-11-08 22:18:07 -05:00
b37e277303 Fixing bad index used in Space2DSW
Fix wrong col_obj access using wrong index variable.
Related with issue #11695
2017-11-08 20:38:49 -02:00
0b7ae364ea Fix tilemap undo/redo 2017-11-08 22:26:19 +01:00
b7fd065f5c Fix crash when guessing type of variable declared to itself
Fixes #10972
2017-11-08 22:17:08 +02:00
4045bc1059 Fix "Invalid outputs" error when calling a void method from visual script
Fixes #11851
2017-11-08 21:34:05 +02:00
5fb359d8b1 Merge pull request #12706 from MillionOstrich/particle-random-velocity
Fix randomisation of initial particle velocity
2017-11-08 16:24:18 +01:00
b5e8cd3c70 Merge pull request #12718 from GodotExplorer/export-editor-theme
Create new theme from the current editor
2017-11-08 16:21:02 +01:00