85c5a4f058
Merge pull request #98499 from tetrapod00/docs-dotnet-constructor-differences
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Docs: Add notes about C# differences in Variant constructors
2024-11-11 14:18:22 -06:00
80345758ff
Merge pull request #96188 from Khusheete/tilemaplayer-cell-update
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Add a way to know when a TileMapLayer's cell is modified
2024-11-11 14:18:17 -06:00
4b447ec4e5
Merge pull request #85430 from Calinou/os-expose-rendering-driver-method
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Expose RenderingServer methods to get rendering driver and method name
2024-11-11 14:18:10 -06:00
4e7cf69e6e
Merge pull request #98738 from clayjohn/DOC-default-texture-filter
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Clarify in default texture repeat and filter docs that they only impact the built in texture
2024-11-11 14:18:09 -06:00
360f42c281
Merge pull request #98859 from ydeltastar/method-selector
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Make the method selector dialog available via `EditorInterface`
2024-11-11 14:18:08 -06:00
3945635142
Merge pull request #95396 from Calinou/doc-cubemap-import-templates
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Add template images to the Cubemap class documentation
2024-11-11 14:18:06 -06:00
30d87229ed
Merge pull request #82845 from Hysterelius/master
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Color: Expose OKHSL properties
2024-11-11 14:18:04 -06:00
869e059f07
Merge pull request #98074 from YeldhamDev/stop_moving_will_ya
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Add a pin toggle to prevent involuntary bottom editor switching
2024-11-11 14:18:02 -06:00
0d47b84f63
Merge pull request #98585 from skyace65/CharFX
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Remove link to outdated CharFX example project
2024-11-11 14:18:01 -06:00
2cf5461b7d
Merge pull request #94092 from allenwp/editor-export-plugin-docs-94045
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`EditorExportPlugin` docs: Workaround for customized texture behavior
2024-11-11 14:17:58 -06:00
ed3de25a9a
Merge pull request #97415 from YeldhamDev/i_love_all_my_properties_equally
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Make possible to favorite properties in the inspector
2024-11-11 14:17:57 -06:00
6fc061b4fe
Implement LookAtModifier3D
2024-11-12 05:03:35 +09:00
47be06b6ea
Update Tween.set_ease and Tween.set_trans to reflect that they only apply to later Tweeners
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Update doc/classes/Tween.xml
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com >
Update doc/classes/Tween.xml
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com >
Fix whitespace issue
Remove an unnecessary linebreak
Update doc/classes/Tween.xml
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com >
Fixed `set_trans` wording to match `set_ease` and removed static typing from examples
2024-11-11 11:43:45 -08:00
2126df2dfd
Color: Expose OKHSL properties
2024-11-11 20:41:57 +01:00
0c1f970adb
Add advance_on_start option to NodeAnimation
2024-11-12 04:40:15 +09:00
22caab0248
Add note about LightmapGI only baking nodes under its parent
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`LightmapGI`'s documentation currently doesn't mention the fact it only bakes nodes under its parent.
This can make the user think there is something wrong with their scene setup or 3D models, as it refuses to bake when the user's models / world isn't under the same parent as the `LightmapGI`.
2024-11-11 18:36:58 +02:00
2ac562cdf8
Add ability for PCK patches to remove files
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Co-authored-by: Mikael Hermansson <mikael@hermansson.io >
2024-11-11 16:34:37 +01:00
bb07b2d619
Add a lock toggle to prevent involuntary bottom editor switching
2024-11-11 12:09:57 -03:00
9bf97b9582
Update [code]Transform3D.rotated_local()[/code] description
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fixes #97799
2024-11-11 17:02:30 +02:00
d57846087b
Universalize UID support in all resource types
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Ensures all resource types support UIDs in a project.
This is required to fix:
* Scripts and many other resource types can't be referenced by UID and when refactored the references are lost.
* Path export properties can't use UID for unsupported types.
* Refactoring problems when files are moved outside the editor (this PR effectively fixes it).
* Editor properly refreshing paths if they changed externally while opened (as example, git update).
This needs to be addressed in a subsequent PR, but this one effectively sets the prerequisites.
Resource types that do not support UID will get a .uid file appended to them (this includes .gd, .gdshader, .gdextension, etc. files).
2024-11-11 15:59:56 +01:00
d92f5e5799
Add TileMapLayer._update_cells virtual callback called when the TileMapLayer's cells are updated
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Made `_update_cells` a hook into the `TileMapLayer`'s internal update
2024-11-11 13:29:38 +01:00
9db8b0e333
Make the method selector dialog available via EditorInterface
2024-11-11 08:36:02 -03:00
932b1c434c
Clean up more [b]Example:[/b] lines from the class reference
2024-11-11 12:05:34 +01:00
c6cfed44e4
Docs: Update AStar3D examples
2024-11-10 14:19:14 -08:00
05745aaa4b
Fix true being surrounded by [b] tags in documentation
2024-11-10 22:11:48 +01:00
e7867a7c8e
Merge pull request #97917 from TheYellowArchitect/patch-1
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Remove note about missing per-vertex-shading
2024-11-10 12:13:08 -06:00
6bbc1cb6a9
Merge pull request #98036 from bruvzg/para_btn_spacing
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[TextParagraph/Button] Add support for line spacing.
2024-11-10 12:13:03 -06:00
63838c936c
Merge pull request #98278 from a-johnston/fuzzy-search-rebase
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Add fuzzy string matching to quick open search
2024-11-10 12:12:56 -06:00
b0a8540775
Merge pull request #98782 from tetrapod00/docs-tilemap-deprecation
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Docs: Update TileSet to reference TileMapLayer instead of TileMap
2024-11-10 12:12:52 -06:00
4f416378a5
Merge pull request #98773 from KeyboardDanni/tileset_collision_priority
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Add collision priority property to TileSet physics layers
2024-11-10 12:12:49 -06:00
f07f7e6e35
Merge pull request #98769 from arkology/timer_tool_autostart
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Document Timer autostart in tool scripts
2024-11-10 12:12:48 -06:00
33ad26dad5
Merge pull request #98748 from tetrapod00/fix-aabb-docs
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Docs: Fix AABB is_finite() and is_equal_approx()
2024-11-10 12:12:41 -06:00
da01ffc312
Merge pull request #98742 from yahkr/fix-docs
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[Editor] Fix EditorSettings.xml docs for "ask_before_revoking_unique_name"
2024-11-10 12:12:38 -06:00
e2a7d510f0
Merge pull request #98966 from Dr-helicopter/master
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Fix `engine_type_colors`'s description
2024-11-10 12:12:28 -06:00
1ffe8bb191
Trim a few no-break and zero-width spaces from codebase
2024-11-10 19:04:32 +01:00
ae9f2bd9df
Add note to CanvasItem.clip_children about nesting
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Add CanvasGroup information to clipping note
2024-11-10 09:51:57 -08:00
5516088c51
Add examples to PacketPeerUDP class documentation.
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Add examples for sending packets and listening for packets.
Fix documentation indentation.
Change tabs to spaced for codeblocks.
Fix typos
Remove typing in documentation code
Add a blank line to comply with style guidelines
Fix blank line to contain tabs
Remove tabs from empty code lines
Commit suggested changes by Mickeon
Use correct syntax for >
2024-11-10 18:34:29 +02:00
761a20f7a7
Add hint for oneshot & warning when it will be updated continuously
2024-11-11 01:12:45 +09:00
5c5460b026
Fix many untagged true/false/null in the documentation
2024-11-10 11:26:39 +01:00
b04369e4e3
Fix engine_type_colors's description
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in editor>editor settings>Text Editor>Theme, if you hover hover over "Engine Type Color", it has "Vector2", "Vector3"and "Color" as example but these are not Engine types. and their color is controlled by the "Base Type Color" setting. I discovered this while trying to customize my editor a bit more.
2024-11-09 12:40:18 +00:00
9b23b202ae
Merge pull request #98873 from girdenis-p/shadowed-variable-warning
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Fix analyzer pushing `SHADOWED_VARIABLE` warning for members shadowed in subclass
2024-11-07 12:36:33 -06:00
8d03a463b3
Merge pull request #98899 from Calinou/doc-resourceloader-load-threaded-get-status
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Clarify `ResourceLoader.load_threaded_get_status()` completion ratio description
2024-11-07 12:36:30 -06:00
671d6e3230
Merge pull request #98150 from hunterloftis/fix-default-import-threaded
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Fix freeze on non-thread-safe custom importers
2024-11-07 12:36:20 -06:00
44b2c4e00d
Clarify ResourceLoader.load_threaded_get_status() completion ratio description
2024-11-06 16:53:18 +01:00
413490c270
Fix analyzer pushing SHADOWED_VARIABLE warning for members shadowed in subclasses
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This fixes a bug in the analyzer where it did not push the SHADOWED_VARIABLE_BASE_CLASS
warning for members shadowed by variable in subclass. It does this by comparing the class
which contains the shadowed member with the class containing the variable, and pushing
SHADOWED_VARIABLE only if the classes are the same. Additionally, SHADOWED_VARIABLE_BASE_CLASS
can take an extra symbol which helps to specify the line for non native base class.
2024-11-06 15:04:14 +00:00
76164c2aa9
[OS] Add functions to determine standard I/O device type.
2024-11-06 13:33:38 +02:00
0976c6a1a6
Merge pull request #98828 from tetrapod00/docs-springarm-link
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Docs: Add link to SpringArm3D tutorial
2024-11-05 18:36:11 -06:00
fa4f701e0e
Clarify in default texture repeat and filter docs that they only impact the built in texture
2024-11-05 12:14:09 -08:00
f168d0c80f
Highlight scripts used by current scene
2024-11-05 17:10:02 +02:00
7d950c1567
Merge pull request #98712 from syntaxerror247/android_accent_color
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[Android] Implement support for accent color retrieval
2024-11-04 21:52:04 -06:00