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06c0985fee59ef45c6c559055eeb9e22e1994dd4
godot/servers/rendering/dummy
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Allen Pestaluky bd9d1bf070 Add material debanding for use in Mobile rendering method.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-10-08 16:22:41 -04:00
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environment
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storage
Always perform color correction and debanding on nonlinear sRGB values.
2025-07-08 13:44:53 -04:00
rasterizer_canvas_dummy.h
Implement the count parameter in RenderingServer.canvas_item_add_triangle_array()
2025-05-14 22:52:30 +09:00
rasterizer_dummy.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
rasterizer_scene_dummy.h
Add material debanding for use in Mobile rendering method.
2025-10-08 16:22:41 -04:00
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