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398ca4e71a78c4b58a90bdec540989367d80fa67
godot
/
servers
/
rendering
/
renderer_rd
History
bitsawer
d6f45e4f14
Fix Vulkan crash with many Omni/SpotLights, Decals or ReflectionProbes
2023-08-21 12:46:15 +03:00
..
effects
…
environment
…
forward_clustered
Add motion vector support for animated surfaces like skeletons or blend shapes.
2023-08-16 11:37:42 -03:00
forward_mobile
Add motion vector support for animated surfaces like skeletons or blend shapes.
2023-08-16 11:37:42 -03:00
shaders
Add motion vector support for animated surfaces like skeletons or blend shapes.
2023-08-16 11:37:42 -03:00
spirv-reflect
…
storage_rd
Add motion vector support for animated surfaces like skeletons or blend shapes.
2023-08-16 11:37:42 -03:00
cluster_builder_rd.cpp
Fix Vulkan crash with many Omni/SpotLights, Decals or ReflectionProbes
2023-08-21 12:46:15 +03:00
cluster_builder_rd.h
…
framebuffer_cache_rd.cpp
…
framebuffer_cache_rd.h
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pipeline_cache_rd.cpp
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pipeline_cache_rd.h
…
renderer_canvas_render_rd.cpp
Merge pull request
#80323
from garychia/canvas_point_size
2023-08-21 08:21:14 +02:00
renderer_canvas_render_rd.h
…
renderer_compositor_rd.cpp
…
renderer_compositor_rd.h
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renderer_scene_render_rd.cpp
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renderer_scene_render_rd.h
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SCsub
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shader_rd.cpp
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shader_rd.h
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uniform_set_cache_rd.cpp
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uniform_set_cache_rd.h
…