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64077ff3de40d12eec83501cb06280a0e02027fc
godot
/
servers
/
rendering
/
renderer_rd
/
shaders
/
environment
History
Stuart Carnie
2d0165574d
Add Metal support for macOS (arm64) and iOS
2024-08-20 12:11:06 +02:00
..
gi.glsl
…
SCsub
…
sdfgi_debug_probes.glsl
…
sdfgi_debug.glsl
…
sdfgi_direct_light.glsl
…
sdfgi_integrate.glsl
…
sdfgi_preprocess.glsl
…
sky.glsl
Add fixed fog to the sky in the Compatibility renderer
2024-08-17 23:33:26 -07:00
volumetric_fog_process.glsl
Add Metal support for macOS (arm64) and iOS
2024-08-20 12:11:06 +02:00
volumetric_fog.glsl
Add Metal support for macOS (arm64) and iOS
2024-08-20 12:11:06 +02:00
voxel_gi_debug.glsl
…
voxel_gi_sdf.glsl
…
voxel_gi.glsl
…