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adbdf9a86ef87f5c19d192e22095446c93ba26c3
godot
/
servers
/
rendering
History
Rémi Verschelde
d5c1b9f883
Merge pull request
#77327
from BastiaanOlij/fix_gi_and_fog_free
...
Conditionally free GI and FOG resources, they may not have been created
2023-05-22 22:37:12 +02:00
..
dummy
(Re-)Implemented Light3D's property "shadow_reverse_cull_face"
2023-05-19 19:22:10 +02:00
environment
…
renderer_rd
Merge pull request
#77327
from BastiaanOlij/fix_gi_and_fog_free
2023-05-22 22:37:12 +02:00
storage
(Re-)Implemented Light3D's property "shadow_reverse_cull_face"
2023-05-19 19:22:10 +02:00
renderer_canvas_cull.cpp
…
renderer_canvas_cull.h
…
renderer_canvas_render.cpp
…
renderer_canvas_render.h
…
renderer_compositor.cpp
…
renderer_compositor.h
…
renderer_geometry_instance.cpp
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renderer_geometry_instance.h
…
renderer_scene_cull.cpp
Properly clear material slots on mesh instance when material is freed
2023-05-22 23:00:00 +10:00
renderer_scene_cull.h
Properly clear material slots on mesh instance when material is freed
2023-05-22 23:00:00 +10:00
renderer_scene_occlusion_cull.cpp
…
renderer_scene_occlusion_cull.h
…
renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_viewport.cpp
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renderer_viewport.h
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rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_device.cpp
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rendering_device.h
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rendering_method.cpp
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rendering_method.h
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rendering_server_default.cpp
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rendering_server_default.h
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rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_compiler.cpp
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shader_compiler.h
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shader_language.cpp
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shader_language.h
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shader_preprocessor.cpp
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shader_preprocessor.h
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shader_types.cpp
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shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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