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b7c612bd54cd1b1a9e8285f736f41c8a9dc4a2e2
godot/modules/gdscript/language_server
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reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
..
gdscript_extend_parser.cpp
[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
gdscript_extend_parser.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gdscript_language_protocol.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gdscript_language_protocol.h
GDScript LSP: Fix wrong error checks added in #39385
2020-06-15 09:51:56 +02:00
gdscript_language_server.cpp
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_language_server.h
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_text_document.cpp
GDScript LSP: Fix crash in notify_client
2020-06-08 11:01:45 +02:00
gdscript_text_document.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gdscript_workspace.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gdscript_workspace.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
lsp.hpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
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