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cb167fd84c3040ac7ca59cdecfd074b668d67e27
godot/servers/rendering/renderer_rd/shaders/forward_mobile
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clayjohn af1d81d95a Only perform modelview transform on tangent and binormal when vertex shader is in local space
2023-10-05 22:08:36 -06:00
..
scene_forward_mobile_inc.glsl
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
scene_forward_mobile.glsl
Only perform modelview transform on tangent and binormal when vertex shader is in local space
2023-10-05 22:08:36 -06:00
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