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eb684cccdcd08bfe86e35579ec45d0aa5ce8aae8
godot/servers/rendering/renderer_rd
History
Bastiaan Olij 1eb0039b6e Fix regression around OpenGL swapchain optimisation for OpenXR
2024-07-29 12:46:58 +10:00
..
effects
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environment
SDFGI: fix crash if update_data is nullptr
2024-07-19 18:27:32 +02:00
forward_clustered
SDFGI: fix crash if update_data is nullptr
2024-07-19 18:27:32 +02:00
forward_mobile
Merge pull request #86516 from jsjtxietian/fix-camera-direction
2024-07-18 10:45:20 +02:00
shaders
Merge pull request #94629 from RandomShaper/fix_undef_position
2024-07-24 09:59:24 +02:00
spirv-reflect
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storage_rd
Fix crash when assigning more textures than expected to texture array
2024-07-22 20:51:11 +03:00
cluster_builder_rd.cpp
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cluster_builder_rd.h
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framebuffer_cache_rd.cpp
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framebuffer_cache_rd.h
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pipeline_cache_rd.cpp
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pipeline_cache_rd.h
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renderer_canvas_render_rd.cpp
Linearize color if HDR 2D is on
2024-07-24 09:49:50 +02:00
renderer_canvas_render_rd.h
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renderer_compositor_rd.cpp
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renderer_compositor_rd.h
Fix regression around OpenGL swapchain optimisation for OpenXR
2024-07-29 12:46:58 +10:00
renderer_scene_render_rd.cpp
Make RenderSceneData take projection correction into account
2024-06-27 10:44:30 +10:00
renderer_scene_render_rd.h
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SCsub
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shader_rd.cpp
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shader_rd.h
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uniform_set_cache_rd.cpp
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uniform_set_cache_rd.h
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