Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
f4a6737eed440d0d28aeecebdd0ffe2fa7ce9d5e
godot/platform
History
Rémi Verschelde afe7b3fc58 Merge pull request #51336 from naithar/fix/ios-plugin-initialization
[3.x] [iOS] Use platform generated api to initialize iOS plugins
2021-08-06 23:59:06 +02:00
..
android
Make progress and errors translatable when exporting to Android
2021-08-01 17:15:56 +08:00
iphone
Merge pull request #51336 from naithar/fix/ios-plugin-initialization
2021-08-06 23:59:06 +02:00
javascript
[HTML5] Raise default initial memory to 32 MiB.
2021-07-13 17:03:44 +02:00
osx
Point at software OpenGL when OpenGL fails to initialize on X11
2021-08-05 18:24:42 +02:00
server
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
uwp
Point at software OpenGL when OpenGL fails to initialize on X11
2021-08-05 18:24:42 +02:00
windows
Point at software OpenGL when OpenGL fails to initialize on X11
2021-08-05 18:24:42 +02:00
x11
Point at software OpenGL when OpenGL fails to initialize on X11
2021-08-05 18:24:42 +02:00
register_platform_apis.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
Powered by Gitea Version: 1.24.1 Page: 1102ms Template: 88ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API