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f4a6737eed440d0d28aeecebdd0ffe2fa7ce9d5e
godot/platform/javascript
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Fabio Alessandrelli 207fb165bf [HTML5] Raise default initial memory to 32 MiB.
The memory was resized in any case during start.

Mitigate Chromium issue:
https://bugs.chromium.org/p/v8/issues/detail?id=11863

Also fix a warning about SAFE_HEAP being a linker only flag.

(cherry picked from commit 897c906ebf)
2021-07-13 17:03:44 +02:00
..
api
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export
[HTML5] Add option to focus canvas on start.
2021-06-29 14:02:23 +02:00
js
[HTML5] Add option to focus canvas on start.
2021-06-29 14:02:23 +02:00
.eslintrc.engine.js
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.eslintrc.js
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.eslintrc.libs.js
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audio_driver_javascript.cpp
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audio_driver_javascript.h
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detect.py
[HTML5] Raise default initial memory to 32 MiB.
2021-07-13 17:03:44 +02:00
dom_keys.inc
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emscripten_helpers.py
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godot_audio.h
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godot_js.h
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http_client_javascript.cpp
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http_client.h.inc
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javascript_main.cpp
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javascript_runtime.cpp
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javascript_singleton.cpp
[HTML5] Fix JavaScript string parsing with new interface.
2021-07-13 10:20:02 +02:00
logo.png
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os_javascript.cpp
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os_javascript.h
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package-lock.json
[HTML5] Update eslint and jsdoc dependencies.
2021-06-17 12:47:55 +02:00
package.json
[HTML5] Update eslint and jsdoc dependencies.
2021-06-17 12:47:55 +02:00
platform_config.h
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run_icon.png
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SCsub
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