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f9dc62b26570afd4e035db1d7a40fdee61ba92f7
godot
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core
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Danil Alexeev
49594d8c41
Optimize
Color::find_named_color()
2024-05-23 15:19:19 +03:00
..
config
…
crypto
…
debugger
…
error
…
extension
Update pre-commit hooks configuration to use
ruff
instead of
black
2024-05-21 18:02:29 -05:00
input
Update pre-commit hooks configuration to use
ruff
instead of
black
2024-05-21 18:02:29 -05:00
io
Merge pull request
#91897
from RandomShaper/res_unreg_if_true
2024-05-16 09:32:03 +02:00
math
Optimize
Color::find_named_color()
2024-05-23 15:19:19 +03:00
object
Don't use
ERR_PRINT_ONCE()
for runtime class error because it will hide errors
2024-05-21 13:55:56 -05:00
os
…
string
…
templates
…
variant
…
core_bind.cpp
…
core_bind.h
…
core_builders.py
Update pre-commit hooks configuration to use
ruff
instead of
black
2024-05-21 18:02:29 -05:00
core_constants.cpp
…
core_constants.h
…
core_globals.cpp
…
core_globals.h
…
core_string_names.cpp
…
core_string_names.h
…
doc_data.cpp
…
doc_data.h
…
register_core_types.cpp
…
register_core_types.h
…
SCsub
Update pre-commit hooks configuration to use
ruff
instead of
black
2024-05-21 18:02:29 -05:00
typedefs.h
…
version.h
…