Commit Graph

64507 Commits

Author SHA1 Message Date
41e762ca29 Merge pull request #91454 from akien-mga/coverity-checks
Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable
2024-06-03 10:35:38 +02:00
bc7a7a479e Merge pull request #73941 from Jummit/active-collection
Blend import: Allow importing `active_collection_only`
2024-06-03 10:35:34 +02:00
3ac98435ce Merge pull request #92661 from Repiteo/scons/fix-mono-dependency
SCons: Fix `mono` dependency
2024-06-03 02:15:39 +02:00
05203b6a43 SCons: Fix mono dependency 2024-06-01 16:37:54 -05:00
c182adcd48 Blend import: Ability to import only the active collection 2024-05-31 18:37:14 +02:00
705b7a0b0b Merge pull request #92587 from RandomShaper/validate_tex_usage
RenderingDevice: Reject creation of textures with no usage
2024-05-31 14:16:55 +02:00
3e01ef56f9 Merge pull request #92577 from bruvzg/win_preview_resize
Update editor `Window` preview position when resizing window.
2024-05-31 14:16:52 +02:00
cf9af1e850 Merge pull request #92553 from adamscott/more-meaningful-errors
Make displayed Web errors more meaningful
2024-05-31 14:16:49 +02:00
8b044da396 Merge pull request #92474 from Rudolph-B/fix-collided-particles-jittering
Fix collided 3D GPU particles sometimes jittering
2024-05-31 14:16:46 +02:00
138f334316 Merge pull request #92444 from clayjohn/RD-srgb-uniform-buffer
Separate linear and sRGB uniform buffers in RD rendering backends
2024-05-31 14:16:43 +02:00
d30456fea8 Merge pull request #92415 from bruvzg/win_mod_keys
[Windows] Use current keyboard state instead of saved values for modifier keys.
2024-05-31 14:16:13 +02:00
07e6d0c702 Merge pull request #92138 from YeldhamDev/scrollcontainer_fixes
Fix scrollbar issues in `ScrollContainer`
2024-05-31 14:16:10 +02:00
9c87e8c7b4 Merge pull request #91953 from AThousandShips/use_normal_sname
Use `CoreStringNames::normal` in more places
2024-05-31 14:16:05 +02:00
b201c087ab Merge pull request #91950 from AThousandShips/panel_sname
[Scene] Add `SceneStringNames::panel`
2024-05-31 14:16:02 +02:00
ea4db5c3e1 Merge pull request #91949 from AThousandShips/id_pressed_sname
[Scene] Add `SceneStringNames::id_pressed`
2024-05-31 14:15:58 +02:00
2e51be35e2 Merge pull request #91946 from Flynsarmy/tabby_tab_tabs
Fix code style for generated shader code from ParticleProcessMaterial
2024-05-31 14:15:55 +02:00
43d9f48c9f Merge pull request #91791 from akien-mga/scons-process-platform-flags-early
SCons: Process platform-specific flags earlier
2024-05-31 14:15:52 +02:00
f2796fa06d Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers
Add support for enhanced barriers in D3D12.
2024-05-31 14:15:49 +02:00
67b16f261f Fix code style for generated shader code from ParticleProcessMaterial
The results now match what our clang-format config would do.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-31 14:12:41 +02:00
3e5865660b RenderingDevice: Reject creation of textures with no usage 2024-05-31 12:00:58 +02:00
62120c7841 Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable
- Fixes #88630.
- Fixes #92578.
2024-05-31 09:55:02 +02:00
5c433cf693 Update editor Window preview position when resizing window. 2024-05-31 07:52:46 +03:00
a4f2ea91a1 Merge pull request #92571 from akien-mga/fbx2gltf-rename-path-setting-back
Rename FBX2glTF binary path setting back to 4.2 name
2024-05-31 00:01:36 +02:00
7728839247 Rename FBX2glTF binary path setting back to 4.2 name
This preserves compatibility when upgrading Godot 4.2 projects which relied on that
path being configured in the editor settings.

The old name also makes sense for this one, it's fine for fbx2gltf_path to be under
a generic fbx category which could have more settings also impacting ufbx.
2024-05-30 23:42:11 +02:00
cade5b88d9 Use CoreStringNames::normal in more places 2024-05-30 22:57:54 +02:00
926afccbd8 [Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
755a0efbb6 [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
6b38be699d Merge pull request #92567 from akien-mga/thorvg-0.13.5
thorvg: Update to 0.13.5 + hotfix for GCC x86_32 build
2024-05-30 22:38:39 +02:00
ce82984b5c Merge pull request #92544 from dalexeev/gds-fix-const-non-metatype-subscript
GDScript: Fix subscript resolution on constant non-metatype GDScript base
2024-05-30 22:38:36 +02:00
8adf9e4d97 Merge pull request #92302 from jsjtxietian/debug-shape-null
Fix null `debug_shape` being updated when `CollisionObject3D`'s transform changed
2024-05-30 22:38:33 +02:00
17c98a5b08 Merge pull request #92110 from mihe/physics-server-margin
Bind shape margin methods for `PhysicsServer3D`
2024-05-30 22:38:26 +02:00
505da68b26 Merge pull request #92565 from bruvzg/rtl_clear_flags
[RTL] Clear default justification flags if custom are set.
2024-05-30 22:13:59 +02:00
7ba29c0f6e Merge pull request #92564 from Chaosus/shader_prevent_override_builtin_funcs
Prevent using built-ins for func names in shaders
2024-05-30 22:13:55 +02:00
cd53026b2c Merge pull request #92558 from dalexeev/gds-adjust-inferred-declaration
GDScript: Do not produce `INFERRED_DECLARATION` on type import
2024-05-30 22:13:52 +02:00
517b674c91 Merge pull request #92557 from kitbdev/dont-scroll-too-high
Fix minimap error when moving to the top
2024-05-30 22:13:49 +02:00
34fe09dda7 Merge pull request #92386 from AThousandShips/goto_fix
[GDScript LSP] Fix `show_native_symbol_in_editor`
2024-05-30 22:13:46 +02:00
cd8bd0380d Merge pull request #92336 from van800/DAP
[DAP] Add `--dap-port` as a command line argument
2024-05-30 22:13:42 +02:00
2518d169af thorvg: Update to 0.13.5
Includes https://github.com/thorvg/thorvg/pull/2338 hotfix.
2024-05-30 22:07:51 +02:00
77b9e60303 [DAP] Add --dap-port as a command line argument, very similar to --lsp-port 2024-05-30 21:46:37 +02:00
aecc4cbc47 Prevent using built-ins for func names in shaders 2024-05-30 21:33:21 +03:00
3a52e0f5fd [RTL] Clear default justification flags if custom are set and fix typo in the flag name. 2024-05-30 21:23:26 +03:00
2c3b871b3b Make displayed Web errors more meaningful 2024-05-30 12:38:08 -04:00
3fd30ed4ff GDScript: Do not produce INFERRED_DECLARATION on type import 2024-05-30 19:30:07 +03:00
kit
af6b96c486 Fix minimap error when moving to the top 2024-05-30 12:06:02 -04:00
18d8838051 GDScript: Fix subscript resolution on constant non-metatype GDScript base 2024-05-30 17:37:05 +03:00
37cf266b57 SCons: Process platform-specific flags earlier
Some of the logic in SCons depends on flags that get overridden in the
platform-specific `detect.py`, so it needs to be processed first.

For example the Android/iOS/Web platforms override the default `target`
to `template_debug`, but this was processed too late so e.g. the logic
that sets `env.editor_build` would set it to true due to the default
`target` value in the environment being `editor`.
2024-05-30 16:01:43 +02:00
e7dd6f11ed Merge pull request #92541 from patwork/fix-multichar-windows-utils
Fix multichar warning in `windows_utils.cpp`
2024-05-30 15:42:02 +02:00
ff242e2e94 Merge pull request #92539 from RandomShaper/no_crash_glsl_headless
Avoid crash when importing .glsl in headless
2024-05-30 15:41:59 +02:00
be2c5e66f4 Merge pull request #92201 from bruvzg/input_flush
Clean `Input::frame_parsed_events` before de-initialising scripting languages to ensure no script created events exist at the exit.
2024-05-30 15:41:56 +02:00
af249e84d9 Merge pull request #91944 from KoBeWi/even_though_StringName_contains_String_in_its_name,_it's_not_actually_a_String
Fix wrong usage of `parameters_base_path` StringName
2024-05-30 15:41:53 +02:00