Commit Graph

10145 Commits

Author SHA1 Message Date
06791e1acd New Quick Open Dialog
- Updated list view with thumbnails, and separate file name.
  - Added a grid view which has larger icons.
  - Added toggle to filter out files from addons.
  - Store history for each opened resource type.

New Editor settings for Quick Open:
  - Startup display mode (grid or list):
      - Determined by the requested resource type.
      - Whatever was last used.
  - Toggle to filter out files from addons (for persistence).

Notes
  - The dialog is now created once in EditorNode, and globally available for other components.
  - A fixed number of result scenes are instantiated, and reused based on query.
  - Drop support for multiselect.
2024-10-01 21:39:16 +02:00
cbff25096b Merge pull request #97638 from mhilbrunner/fix-duplicate-words
Docs: remove duplicate words
2024-10-01 17:31:28 +02:00
6c133054f7 Merge pull request #97602 from patowen/fix-region-filter-clip-enabled
Fix `region_filter_clip_enabled` to avoid sprite bleeding for interpolated sprite sheets
2024-10-01 17:31:17 +02:00
97fa7187e1 Merge pull request #97353 from timothyqiu/tree-at
Add auto translate mode for cells in `Tree`
2024-10-01 17:30:56 +02:00
7d4e06e3a1 Merge pull request #97333 from bits-by-brandon/consolidate-window-remember-editor-settings
Consolidate remembering window settings into single config
2024-10-01 17:30:53 +02:00
70ac89e776 Merge pull request #96980 from m4gr3d/enable_legacy_build_customization_by_plugin
Expose `get_export_option_visibility` to editor plugins
2024-10-01 17:30:49 +02:00
60708ccbfe Merge pull request #96542 from Maran23/inspector-scrolls-away
Fix Inspector may scroll away when editing a property that adds or removes sub properties
2024-10-01 17:30:45 +02:00
8c16e67e4d Merge pull request #91765 from chocola-mint/feat-markers
Add markers to Animation
2024-10-01 17:30:13 +02:00
e0957c2fa3 Consolidate remembering window settings into single config 2024-10-01 16:35:36 +02:00
3c365a7fa5 Add auto translate mode for cells in Tree 2024-10-01 21:24:10 +08:00
d532eecc81 Changed the default deadzone value for new actions from 0.5 to 0.2 2024-10-01 16:47:44 +04:00
c6e994bf6d EditorExportPlugin docs: Workaround for #94045. Describes behaviour of customizing texture resources.
The list of types that should not be both customized and skipped was created through trial-and-error with the following import types:

- AnimationLibrary
- BitMap
- Translation
- CompressedCubemap
- CompressedCubemapArray
- FontFile
- FontFile
- FontFile
- RDShaderFile
- Image
- AudioStreamMP3
- AudioStreamWAV
- ArrayMesh
- PackedScene
- CompressedTexture2D
- CompressedTexture2DArray
- CompressedTexture3D
- AtlasTexture
- AudioStreamOggVorbis

The reason `skip()` should not be called is because the original resource will now point to the `.ctex` (or equivalent) file of the resource that replaced it. In this scenario, the `.ctex` file that was initially referenced by the original resource will no longer be included in the project.

Co-authored-by: Tomek <kobewi4e@gmail.com>
2024-09-30 09:20:56 -04:00
a6997d37cc Docs: remove duplicate words 2024-09-30 12:21:30 +02:00
7a909896f7 Expose get_export_option_visibility to editor plugins 2024-09-29 15:05:05 -07:00
d720eb80e1 Clamp UV-coordinates to centers of outermost texels when configured to do so
In addition, fix region_filter_clip_enabled documentation to be consistent with AtlasTexture.xml, since that is the option whose behavior was fixed
2024-09-29 05:57:19 -04:00
ed13a840fa Add markers to animation 2024-09-29 17:27:36 +09:00
99aec99421 Merge pull request #97534 from j20001970/camerafeed-setter
Expose CameraFeed setters
2024-09-29 00:47:09 +02:00
3fbd33af85 Merge pull request #97229 from aryan-11825114/ctrl-x-visual-shader
Add `GraphEdit.cut_nodes_request` signal
2024-09-29 00:46:59 +02:00
a11f970f91 Merge pull request #96290 from Macksaur/export-action-callable
Add `@export_tool_button` annotation for easily creating inspector buttons.
2024-09-29 00:46:55 +02:00
0a9ad8f9de Implement vertex shading
This adds support in all backends, but the Compatibility renderer works the best.
Mobile and Forward+ can only support one directional light shader (the first in the tree)
While the Compatibility renderer supports any number of shadows.

Co-authored-by: Clay John <claynjohn@gmail.com>
2024-09-29 00:36:09 +02:00
85dfd89653 Add @export_tool_button annotation for easily creating inspector buttons
Co-authored-by: jordi <creptthrust@gmail.com>
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
Co-authored-by: Mack <86566939+Macksaur@users.noreply.github.com>
2024-09-27 22:24:15 +01:00
38d7ec1640 Expose CameraFeed setters 2024-09-27 20:07:36 +08:00
b537d2f15c Merge pull request #97450 from megalon/alpha_curve-docs-fix
Update notes for Color Curve members in ParticleProcessMaterial
2024-09-27 13:53:26 +02:00
61fce325ca Merge pull request #96548 from timothyqiu/item-list-signals
Improve documentation of some `ItemList` signals
2024-09-27 13:53:22 +02:00
76691afd94 Improve documentation of some ItemList signals 2024-09-27 16:19:40 +08:00
b4460c6ba3 Add cut_nodes_request signal to GraphEdit 2024-09-27 08:47:11 +05:30
0101317d46 Add auto translate mode for items in ItemList 2024-09-27 10:52:04 +08:00
e63c858722 [Docs] Adds notes about glyph contour decomposition format. 2024-09-27 01:01:10 +03:00
49212b81e5 Update alpha_curve and emission_curve notes in ParticleProcessMaterial
Update doc/classes/ParticleProcessMaterial.xml

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Update doc/classes/ParticleProcessMaterial.xml

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-09-26 17:41:49 -04:00
cc9f2b58a0 Bind Array get and set functions 2024-09-26 13:00:17 -07:00
3cde5a37f9 Merge pull request #97455 from Calinou/doc-lineedit-text-submitted
Clarify when LineEdit's `text_submitted` signal is emitted
2024-09-26 18:45:46 +02:00
01d567ba1b Merge pull request #97406 from timothyqiu/tooltip-atm
Add auto translate mode for tooltips
2024-09-26 18:45:35 +02:00
9a8dcc1eeb Merge pull request #97397 from timothyqiu/shortcut-in-tooltips
Make `_make_custom_tooltip` receive raw tooltip for buttons with shortcut enabled
2024-09-26 18:45:31 +02:00
8eab2b52ed Merge pull request #96835 from Malcolmnixon/animation-optimize
Expose the optimize method of the Animation class to gdscript.
2024-09-26 18:45:15 +02:00
8ffb7699af [mbedTLS] Enable TLS 1.3 support
Move library initialization to module registration functions.

Only set library debug threshold when verbose output is enabled.

TLSv1.3 functions seems to be a bit more verbose then expected, and
generate a lot of noise. Yet, some level of debugging without
recompiling the engine would be nice. We should discuss this upstream.
2024-09-26 17:37:38 +02:00
78801f61da Add auto translate mode for tooltips 2024-09-26 22:31:22 +08:00
2912cb9975 Merge pull request #97118 from mihe/patch-exports
Add ability to export patch packs
2024-09-26 12:45:42 +02:00
052b122108 Merge pull request #96184 from biswas08433/patch-1
Clarify transform data ordering in `RenderingServer.multimesh_set_buffer`
2024-09-26 12:45:35 +02:00
6a7183119f Make _make_custom_tooltip receive raw tooltip for buttons with shortcut enabled 2024-09-26 08:05:10 +08:00
b3d413d4b4 Clarify when LineEdit's text_submitted signal is emitted 2024-09-25 22:48:35 +02:00
d3be030ea6 Add ability to export patch packs
Co-authored-by: Poq Xert <poqxert@poqxert.ru>
2024-09-25 17:07:28 +02:00
70fede82c5 Merge pull request #93324 from tracefree/reinhard-fix
Fix incorrect Reinhard tonemap operator
2024-09-25 12:39:06 +02:00
Rie
5efa6ba489 Fix incorrect Reinhard tonemap operator 2024-09-25 12:34:23 +02:00
b88585abfc Add linux camera support 2024-09-25 12:08:06 +02:00
9355845d29 Merge pull request #97367 from AdriaandeJongh/clarify-canvasitem-visibility-followup
Clarify CanvasItem's visibility signal descriptions (followup)
2024-09-24 12:57:16 +02:00
63d16a9bc3 Merge pull request #97357 from Manik2607/master
Refactor signal documentation to improve clarity.
2024-09-24 12:57:12 +02:00
9b474e3a8e doc: clarify CanvasItem's visibility signal descriptions 2024-09-24 08:31:51 +02:00
011954fea3 Refactor signal documentation to improve clarity 2024-09-23 22:58:06 +05:30
7c4c4b9987 Move Godot Physics 2D into a module; add dummy 2D physics server
If the module is enabled (default), 2D physics works as it did before.

If the module is disabled and no other 2D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 2D physics functionality (and
a warning is printed).

The dummy 2D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-23 17:33:45 +02:00
2017006879 Merge pull request #97314 from tetrapod00/visual-shader-remap
Visual Shader: Add vector operations to Remap node
2024-09-23 16:14:04 +02:00