adf109d806
Merge pull request #71345 from reduz/support-metadata-multi-node-edit
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Support metadata in MultiNodeEdit
2023-01-21 11:28:59 +01:00
a58f6a9dd6
Merge pull request #71220 from reduz/prevent-opening-windows-console-files
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Prevent opening Windows console files
2023-01-21 11:28:31 +01:00
7b622ce6e8
Merge pull request #71021 from reduz/prevent-physics-callback-removal
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Error when removing a physics node during a physics callback
2023-01-21 11:28:02 +01:00
d45af488c4
Merge pull request #71798 from reduz/fix-editor-redraw
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Fix constant editor redraw after shortcut
2023-01-21 11:27:29 +01:00
51777a2914
Fix constant editor redraw after shortcut
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Introduced by me by mistake on #71328 . Fixes #71652 .
2023-01-21 10:54:45 +01:00
41cfd2cf50
Merge pull request #71781 from awardell/lsp_update_exports
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call update_exports from LSP didSave function
2023-01-21 10:30:05 +01:00
976a7320c4
Merge pull request #71790 from TokageItLab/fix-atreee-transition-max
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Fix maximum limit of AnimationNodeTransition input count in the inspector
2023-01-21 10:29:42 +01:00
1b948a909f
Merge pull request #71788 from PrecisionRender/fix-filter_linear_mipmap-hint
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Fix typo in hint when using removed built-in textures
2023-01-21 10:29:18 +01:00
23d8d44535
Merge pull request #71776 from clayjohn/PointLight2D-indices
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Stop incrementing light_count once max number of lights are reached in 2D canvas renderer
2023-01-21 10:28:50 +01:00
3bb298b78a
Fix max limit of AnimationNodeTransition input count in the inspector
2023-01-21 14:57:36 +09:00
d9698f0e6f
Fix type in hint when using removed built-in textures
2023-01-20 22:06:51 -06:00
e9d8c261a5
call update_exports from LSP didSave function
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exports in the inspector were not properly appearing when a gdscript was saved using an external IDE
this commit adds a call to GDScript::UpdateExports toward the end of GDScriptTextDocument::didSave
2023-01-20 19:16:53 -08:00
d3c3fa32af
Stop incrementing light_count once max number of lights are reached in 2D canvas renderer
2023-01-20 17:04:00 -08:00
4db3716d8d
Merge pull request #71772 from clayjohn/GLES3-li
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Assign light indices after sorting in OpenGL renderer
2023-01-21 01:43:08 +01:00
6d0af4fcd8
Assign light indices after sorting in OpenGL renderer
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This ensures that the light indices sent to the shader actually match where the light is saved
2023-01-20 15:41:20 -08:00
0b141e107f
Merge pull request #70913 from Maran23/4-x-some-more-missing-properties-to-godot-converter
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Added more missing properties/methods to the Godot converter
2023-01-20 23:59:58 +01:00
28b2e43adf
Merge pull request #71646 from Vilcrow/android-export-genname-check
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[Android export] Added validation of the project name when using $genname in the 'Unique Name' field.
2023-01-20 23:59:34 +01:00
9891aea85e
Merge pull request #71752 from vnen/no-gdc-export
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Remove references to compiled GDScript in export
2023-01-20 23:59:07 +01:00
34851764a7
Merge pull request #71753 from Maran23/4-x-input-map-converter
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Add InputMap conversion to Project Converter
2023-01-20 23:58:43 +01:00
b86ff83aa8
Merge pull request #71766 from LinuxUserGD/LinuxUserGD/master
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Exclude atomic lib under FreeBSD using LLVM [4.x]
2023-01-20 23:58:19 +01:00
d5838a06fa
Merge pull request #71709 from clayjohn/decals-lights-sorting
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Sort decals and lights based on camera origin
2023-01-20 23:57:55 +01:00
de3514b9ab
Merge pull request #71705 from clayjohn/RD-surface-free
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Add mutex when adding geometry instances to the dirty list in the Forward Clustered renderer
2023-01-20 23:57:26 +01:00
65614d68eb
Merge pull request #71764 from clayjohn/texture-binding
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Decrement texture_binding count when using screen textures
2023-01-20 23:56:56 +01:00
260af46269
Merge pull request #71760 from Chaosus/vs_proximity_range
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Fix code generation for ProximityRange node in visual shader
2023-01-20 14:56:07 -08:00
e27695e927
Add more missing properties/methods to the converter.
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icon_align -> icon_alignment
rect_min_size -> custom_minimum_size
get_tree().set_input_as_handled() -> get_viewport().set_input_as_handled()
_unhandled_key_input(event: InputEventKey) -> _unhandled_key_input(event: InputEvent)
And C# equivalents
2023-01-20 23:33:52 +01:00
9faa92bda0
Exclude atomic lib under FreeBSD using LLVM
2023-01-20 20:52:19 +00:00
921f99f9e3
Decrement texture_binding count when using screen textures
2023-01-20 12:48:13 -08:00
f9b5e9da37
Fix code generation for ProximityRange node in visual shader
2023-01-20 22:31:37 +03:00
a804556ab9
Add mutex when adding geometry instances to the dirty list in the Forward Clustered renderer
2023-01-20 10:34:19 -08:00
61f9f4d2be
Add InputMap conversion
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All InputMap strings that changed between Godot 3 and 4 are now renamed when converting the project.
This includes:
- alt -> alt_pressed
- shift -> shift_pressed
- control -> ctrl_pressed
- meta -> meta_pressed
- scancode -> keycode
- physical_scancode -> physical_keycode
- doubleclick -> double_click
2023-01-20 19:26:13 +01:00
7e5c2f945d
Remove references to compiled GDScript in export
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This feature was removed from GDScript so it should not be present on
the interface nor in the saved export presets.
2023-01-20 15:09:07 -03:00
49bebf2bfb
Sort decals and lights based on camera origin
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Also implement sort_offset for decals
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2023-01-20 09:58:17 -08:00
b8bc306fa1
[Android export] Added validation of the project name when using $genname in the 'Unique Name' field.
2023-01-20 20:54:56 +03:00
9f74f0f6c5
Merge pull request #71738 from akien-mga/remove-array-dict-propertyedit
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Remove unused obsolete Array/DictionaryPropertyEdit
2023-01-20 17:52:07 +01:00
fe17e6d2f2
Merge pull request #71728 from akien-mga/doc-preserve-mono-settings
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doc: Define dummy Mono settings to keep them in doctool
2023-01-20 17:52:03 +01:00
42d3e62455
Merge pull request #70305 from Maran23/4-x-new-op-grouping
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Group all 'New XXX...' operations in a 'New...' sub menu in the file system dock context menu
2023-01-20 17:51:57 +01:00
fa3c4c8b2b
Remove unused obsolete Array/DictionaryPropertyEdit
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This were long superseded by EditorPropertyArray/Dictionary.
2023-01-20 16:10:55 +01:00
f461a005bd
doc: Define dummy Mono settings to keep them in doctool
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Revival of #54840 .
2023-01-20 13:13:38 +01:00
99507d734c
Grouped all 'New XXX...' operations in a 'New...' sub menu
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This will reduce the height of the rather large context menu and gives us the possibility to add more 'New XXX...' operations in the future without cluttering the menu and thus making it taller.
2023-01-20 13:08:55 +01:00
621e32971e
i18n: Sync classref translations with Weblate (3.5 branch)
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(cherry picked from commit c9ae52f32e )
2023-01-20 12:32:06 +01:00
bebd76954c
i18n: Sync editor translations with Weblate (3.5 branch)
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(cherry picked from commit b06d93aec6 )
2023-01-20 12:32:03 +01:00
38488fbdb3
Merge pull request #71704 from akien-mga/web-editor-fix-download-zip
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Web Editor: Fix callable binding for Download Zip menu item
2023-01-20 12:10:42 +01:00
ba9b26dfd8
Merge pull request #71719 from bruvzg/mac_warnings
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[macOS] Move `Wno-deprecated-declarations` to pragmas in the OpenGL related files, update some deprecated code.
2023-01-20 12:10:24 +01:00
6d15948c68
Merge pull request #71718 from Calinou/doc-custom-mouse-cursor-max-size-web
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Document image size restrictions for custom mouse cursors in HTML5
2023-01-20 12:10:18 +01:00
fd314209eb
Web Editor: Fix callable binding for Download Zip menu item
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Fixes #71702 .
2023-01-20 12:08:00 +01:00
6f2c0140f0
Merge pull request #71717 from Chaosus/vs_refactor_texture_get_code
2023-01-20 13:51:35 +03:00
7cbe2b939e
Some refactoring for visual shader texture functions
2023-01-20 12:54:20 +03:00
aecfd92ea8
[macOS] Move Wno-deprecated-declarations to pragmas in the OpenGL related files, update some deprecated code.
2023-01-20 11:31:07 +02:00
296b8f299a
Document image size restrictions for custom mouse cursors in HTML5
2023-01-20 10:19:36 +01:00
28a24639c3
Merge pull request #48570 from Calinou/animation-editors-new-name
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Tweak the name for new animations in the editor
2023-01-20 08:50:40 +01:00