0764451dc5
doc: Improve docs for Resource* classes
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Also move module-specific classes to their own module's `doc_classes`
folder.
2019-06-18 20:07:26 +02:00
0ac3687d6f
Merge pull request #28766 from pgoral/editor_validation_issue
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Changing method signature in other class in not recognized in working…
2019-06-17 23:13:08 +02:00
7842f4ca5c
Merge pull request #29262 from DarknessCatt/issue-27476
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Automatically add new line to scripts
2019-06-11 15:07:09 +02:00
3c4fab295b
Merge pull request #27789 from Giacom/move_towards
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Added move_toward functions for float, Vector2 and Vector3
2019-06-01 12:05:18 +02:00
7fbb6d986f
Automatically add new line to scripts
2019-05-29 18:13:29 -03:00
aabd9980d1
Changing method signature in other class in not recognized in working class in typed GDScript #28685
2019-05-29 22:27:16 +02:00
4f4513f99c
Remove some redundant lines
2019-05-29 15:20:39 -05:00
c00427add3
Added move_toward functions for float, Vector2 and Vector3
2019-05-28 11:39:35 +01:00
e3735a5d5a
Merge pull request #28606 from bojidar-bg/25889-indexed-set-defaults
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Fix default values not being read correctly in VS, take two
2019-05-28 10:54:49 +02:00
3887fb3e6a
Merge pull request #28836 from Jummit/vs-fix-default-call-modes
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Change the call mode to self when adding nodes via the node search
2019-05-24 17:44:54 +02:00
49e95d2cc7
Merge pull request #28980 from Jummit/vs-rename-change-base-type
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Fix VisualScript Change Base Type title
2019-05-24 13:45:09 +02:00
defd960276
Merge pull request #27886 from LeonardMeagher2/obj_to_string
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Allow overriding how scripted objects are converted to strings
2019-05-20 22:37:01 +02:00
7155477caa
Fix history state setup in VisualScript
2019-05-20 22:15:43 +05:30
bd8f345e71
Fix VisualScript Change Base Type title
2019-05-18 10:07:12 +02:00
1d056d3921
change call mode to self when adding nodes with node search
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fixes #28614
2019-05-12 09:27:05 +02:00
f7eb426e2e
Allow overriding how scripted objects are converted to strings
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solves #26796
- ADD `String to_string()` method to Object which can be overriden by `String _to_string()` in scripts
- ADD `String to_string(r_valid)` method to ScriptInstance to allow langauges to control how scripted objects are converted to strings
- IMPLEMENT to_string for GDScriptInstance, VisualScriptInstance, and NativeScriptInstance
- ADD Documentation about `Object.to_string` and `Object._to_string`
- Changed `Variant::operator String` to use `obj->to_string()`
2019-05-03 15:06:05 -07:00
b291cfde1b
Fix default values not being read correctly in VS, take two
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Fixes #25889 .
2019-05-02 20:57:00 +03:00
432460a355
VS: Give the generic search the current base type.
2019-05-01 08:27:22 -07:00
4e6420b5a8
VS: Better ux
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* In VS functions' put the current node type first.
* Cleanup and merge property and method sections.
2019-05-01 08:07:35 -07:00
a9c6c98a67
Change order of Visual Script Search.
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Previously:
* vs nodes
* properties
* methods
Now:
* properties
* methods
* vs nodes
2019-05-01 08:07:35 -07:00
36d4f86ed9
Merge pull request #27707 from Calinou/tweak-message-wording
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Improve wording of various messages and make casing more consistent
2019-04-30 11:10:36 +02:00
9bfa63496a
Added a marker in text_edit that tells which row is executing.
2019-04-23 21:51:01 +01:00
ab4705a807
Merge pull request #28125 from KoBeWi/code_true_code
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Consistently wrap booleans in [code]
2019-04-22 11:59:16 +02:00
429fc5b62c
Merge pull request #28162 from Jummit/vs-new-nodes-at-cursor
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Position nodes added from the generic search to the position the cursor was when opening the search
2019-04-22 11:54:27 +02:00
35a0162167
Improve wording of various messages and make casing more consistent
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This also adds the number of selected projects to the confirmation
dialog that appears before removing projects.
2019-04-21 14:37:14 +02:00
6af69f851a
doc: Drop unused <demos> tag
2019-04-19 11:03:46 +02:00
a68b733e17
position nodes from the generic search at the cursor
2019-04-18 15:30:20 +02:00
b0846f60c9
Consistently wrap booleans in [code]
2019-04-17 17:13:00 +02:00
c8994b56f9
Style: Apply new changes from clang-format 8.0
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It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
d211aff777
Merge pull request #27231 from Chaosus/smoothstep
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Added smoothstep built-in function
2019-04-08 10:03:42 +02:00
514a3fb96a
Added smoothstep built-in function
2019-04-07 14:11:26 +03:00
1c178da72c
Merge pull request #26609 from nekomatata/shadow_offset
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Support for shadow offset in box style
2019-04-06 19:36:57 +02:00
e3bd84fa57
Merge pull request #27485 from Faless/io/encode_decode_safety_pr
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Safer encode/decode variant.
2019-04-01 17:00:40 +02:00
393e62b98a
Add object encoding param to serialization methods
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Network peers get_var/put_var
File get_var/store_var
GDScript/Mono/VisualScript bytes2var/var2bytes
Add MultiplayerAPI.allow_object_decoding member which deprecates PacketPeer.allow_object_decoding.
Break ABI compatibaility (API compatibility for GDNative).
2019-04-01 15:53:19 +02:00
39c868171e
doc: Bump version to 3.2
2019-04-01 12:33:56 +02:00
8346d90c5e
Properly handle different border widths in rounded corner aa
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Note: removed (unused and not implemented) support for multiple border colors
2019-03-19 11:51:32 +01:00
8366811352
Merge pull request #26608 from dragmz/fix22231
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Calculate inputs count from arg types instead of names
2019-03-04 21:52:47 +01:00
0d35525f0b
calculate inputs count from arg types instead of names
2019-03-04 21:39:17 +01:00
4b3db1de3d
Fix default values not being read correctly in VisualScript
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Fixes #25889
2019-03-04 20:41:50 +02:00
e5f665c718
Fix -Wsign-compare warnings.
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I decided to modify code in a defensive way. Ideally functions
like size() or length() should return an unsigned type.
2019-02-27 07:45:57 +01:00
3ef8238c1c
Make translatable some undo/redo operations in the editor
2019-02-21 16:41:01 -03:00
8d51618949
Add -Wshadow=local to warnings and fix reported issues.
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Fixes #25316 .
2019-02-20 19:44:12 +01:00
f614f15506
doc: Misc formatting fixes
2019-02-10 13:30:48 +01:00
26fddb77be
doc: Fix wrong references found by new makerst.py
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Thanks @PJB3005
2019-01-07 10:06:12 +01:00
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
2e39e38c10
doc: Sync classref with current source
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Fix various code formatting issues and argument names.
2018-12-27 11:10:18 +01:00
6cdcde7114
doc: Add missing commas after "If true/false"
2018-12-20 13:47:12 +01:00
bf59b73250
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
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Make opening menus with the same parent on mouse focus explicit
2018-12-09 23:15:33 +01:00
3a93499f89
Allow signal connecting even if script is invalid (only when compiled with tools), fixes #17070
2018-11-27 19:55:37 -03:00
dced53b4d9
add undeclared function params of VisualScriptEditor::_selected_method , Fixes #23475
2018-11-21 21:25:19 +08:00